** Introduction**
**** ★ Mask
** Mask Objects**
** ★** Day-Sunrise-Night
★ Distance Field Settings
****Distance Field Controls
****Distance Softness
****Distance Field Color
** DF Adjustments**
****Top Bottom
**** Zero Field
★ General Color Settings
****Color Basic
****Color Balance Settings
**** Color Balance
**** Shadow-Highlight
****Vignette
★ Screen Split Mask
Material Nodes:
Additional documentation regarding material nodes will be added in future updates.
Change Light Direction
****All Groups Names and ID Numbers
Material Functions:
Additional documentation regarding material functions will be added in future updates.
MF_StencilPass
r.TextureStreaming 0